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Mel, Newly Awakened (69)
Vendetta
Mel, Newly Awakened
Unit - Noxus, Mel
Domain: Mind
Energy Cost: 4
Might: 4
Power Cost: 1
When you play me, draw 1.
[EMPOWER] 3 (3: Empower me. Use only if not Empowered.)
[EMPOWERED] Your spells and abilities can't be countered. If a spell or ability you control would give -Might to a unit it chooses, it gives an additional -1 Might.
[EMPOWER] 3 (3: Empower me. Use only if not Empowered.)
[EMPOWERED] Your spells and abilities can't be countered. If a spell or ability you control would give -Might to a unit it chooses, it gives an additional -1 Might.
Vendetta
Mel, Newly Awakened
Unit - Noxus, Mel
Domain: Mind
Energy Cost: 4
Might: 4
Power Cost: 1
When you play me, draw 1.
[EMPOWER] 3 (3: Empower me. Use only if not Empowered.)
[EMPOWERED] Your spells and abilities can't be countered. If a spell or ability you control would give -Might to a unit it chooses, it gives an additional -1 Might.
[EMPOWER] 3 (3: Empower me. Use only if not Empowered.)
[EMPOWERED] Your spells and abilities can't be countered. If a spell or ability you control would give -Might to a unit it chooses, it gives an additional -1 Might.
$4,772.25
Original: $13,635.00
-65%Mel, Newly Awakened (69)—
$13,635.00
$4,772.25Description
Vendetta
Mel, Newly Awakened
Unit - Noxus, Mel
Domain: Mind
Energy Cost: 4
Might: 4
Power Cost: 1
When you play me, draw 1.
[EMPOWER] 3 (3: Empower me. Use only if not Empowered.)
[EMPOWERED] Your spells and abilities can't be countered. If a spell or ability you control would give -Might to a unit it chooses, it gives an additional -1 Might.
[EMPOWER] 3 (3: Empower me. Use only if not Empowered.)
[EMPOWERED] Your spells and abilities can't be countered. If a spell or ability you control would give -Might to a unit it chooses, it gives an additional -1 Might.











